Archive for category Video Games

Vampire: The Masquerade – Redemption

This day has been particularly nice, at least in term of weather. And, in order to be in a as-good-as-possible-mood, I’ve decided to listen to the fabulous Beyond Good and Evil‘s OST. But after a half-dozen loops of the entire album, I’ve decided to listen to my entire video-game music collection, including the flawless vampire: the masquerade – Redemption main theme :

This game is simply marvellous, it’s one of my favourite ones. It’s sometimes a bit repetitive, a few bosses are pretty hard, and you have often to travel a bit too much to finish a mission; but if you ask me, this great game has one of the better ambiance I’ve seen this far. And, also, the game has a lot of areas with different and surprising atmospheres. It still suffers from common defaults (not enough NPC, not realistic towns and no in-game-social-life, etc.) of games of this epoch (2000), but it’s easily forgiveable given the feelings you can have while playing at it.

Have a nice game! :)

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Portal: Prelude

As some of you have certainly heard: a prequel to the famous game “Portal” has been released, by a little mod-makers community. This “mod” might have been a nice one, and the idea of a “more difficult Portal” which happens “before” the actual one was good. Nevertheless, this mod is a TOTAL FAILURE. Since Portal is not an action game but a brain teaser, a prequel should have had the same kind of gameplay: one based on thinking. Instead of that, Portal: Prelude is an action game, with a reflex-based gameplay. Actually, levels are pretty simple, considering the puzzle, but insanely difficult considering timing and placement. That means, for example, that you understand the way out in few seconds, and then, waste half an hour struggling to reach the exit.

And, the reason why I labeled the game a “total failure” in bold caps, is the following: many things are well done in this mod, and, the ambiance is nice. But all this isn’t significant at all regarding gameplay. In fact, so grave are the gameplay issues that playing this mod becomes HIGHLY FRUSTRATING. This really prevent the player to have fun in any situation, and on the top of all, has driven me so crazy that I uninstalled the mod before finishing the ninth level, even through I was really interested and motivated.

So, if you ask me, I’d recommend you to not try this mod ;)

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Giant Bomb

Giant Bomb is one of these websites on which you get used to spend time and time as days pass. Although this project is quite recent, it’s active and improved regularly. The main goal of Giant Bomb is to create a wide database about video games, using a kind of wiki software, a bit more specific to video games than usual ones. Now, let speak about the main thing: the systsem.

The system

So, the system is simple: anyone can create an account, and then log in. Once you are logged, you can start to edit pages. Actually, you can start to submit changes, because all changes are moderated, unless you have 1000 points. And that’s the point. You get points by editing articles, creating new pages, and adding images. But you don’t get those points easily, and most of users don’t have many. Indeed, you must follow guidelines to for your submissions to be accepted. So, a lot of pages are now created, and a lot still need to be done/completed. Even if there is nothing more to gain by having more points than to be able to edit (and then, after 5000 points, to create) pages without moderation, the concept of a specific wiki-site about video games is interesting; and it’s possible that one day, giant bomb may become the video-game-wikipedia.

Note: The site is kinda recent, so, it’s still buggy sometimes, and moderation is not always perfect. ;)

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Hellgate London: nice effort, but still not addictive.

The first thing I though when I stop wondering, the first time I ever played Hellgate: London, was “Oh shit!”. Sure enough, I was regretting my purchase. The main reason was: 60 bucks is fairly expensive for a Release Candidate, or maybe even a Beta. And though, this game is nice. In spite of all the bugs, system ressources wasting, and else… Game design is functional, there is a lot of items, etc. And a nice effort has been done, since its release: major bugs have been corrected, ressource wasting has been mainly resolved. The entire game has been improved.

But even if the game don’t still deserve the critics it had at its release, it still suffers a lot of “average” features which are not “great”. Like hardness, level design, repetitive play, the game is still unbalanced, and more. These are the reasons why this game is definitely not addictive. It’s too “work in progress” to be, anyway.

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