on May 22nd, 2008Hellgate London: nice effort, but still not addictive.

The first thing I though when I stop wondering, the first time I ever played Hellgate: London, was “Oh shit!”. Sure enough, I was regretting my purchase. The main reason was: 60 bucks is fairly expensive for a Release Candidate, or maybe even a Beta. And though, this game is nice. In spite of all the bugs, system ressources wasting, and else… Game design is functional, there is a lot of items, etc. And a nice effort has been done, since its release: major bugs have been corrected, ressource wasting has been mainly resolved. The entire game has been improved.

But even if the game don’t still deserve the critics it had at its release, it still suffers a lot of “average” features which are not “great”. Like hardness, level design, repetitive play, the game is still unbalanced, and more. These are the reasons why this game is definitely not addictive. It’s too “work in progress” to be, anyway.

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